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It fits the game well and offers lots of catchy melodies, though can become quite irritating on stand-alone listening. Compared to Dave Wise's Donkey Kong Country scores, Diddy Kong Racing is far more light-hearted and superficial. While impressive for its day, the Diddy Kong Racing score hasn't aged that well.
Diddy kong racing tracks full#
There are also plenty of Easter Eggs for those willing to shell out on the full release. Occasionally, the soundtrack becomes darker too, most notably to accompany the cinematic sequences and races involving the antagonist Wizpig. Perhaps the most exciting and futuristic tracks are those used in Future Fun Land, namely "Darkmoon Caverns", "Spaceport Alpha", and "Star City", though these have some weaknesses in retrospect. The themes for Sherbert Island and Snowflake Mountain meanwhile feature plenty of wintry clichés, though are a little too numerous. For example, the Dino Domain themes prove to be a suitable and representative introduction to the game however, they still have a percussive emphasis to them, most notably in the blistering "Hot Top Volcano". Each lobby and its accompanying stage themes has a distinct feeling to them. In fact, even the various menu and select themes are highly memorable all these years on.ĭespite the continued melodic emphasis and poppy feel throughout, there is plenty of diversity in the soundtrack nevertheless. More climactic pieces such as "Battle Theme", "Star City", or "Haunted Woods" still put melody first and are much more light-hearted than equivalents in the Donkey Kong Country franchise. Wise's so-called 'whistleable' factor is back. Whatever the elements used to present it, every melody simply shines with enthusiasm and lyricism. Listens can enjoy everything from electrifying rock organ leads in "Jungle Falls", to mellow bossa-nova elements in "Dino Domain", to nostalgic Christmassy sounds in "Walrus Cove". After all, pretty much all the stage and lobby tracks take a poppy approach, and there is plenty of them spread across the album release. In fact, in terms of sheer catchiness factor, this soundtrack probably has more to offer than his other works. BodyĪs with all of Dave Wise's soundtracks, the Diddy Kong Racing is hardly short of memorable melodies. While there were several releases of the soundtrack, the Japanese release Diddy Kong Racing Original Soundtrack is the most complete and recommended. Given the youthful nature of the game, he largely took a light-hearted and melodic route, though nevertheless coloured the soundtrack with some quite diverse themes.
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Diddy kong racing tracks series#
David Wise returned from the Donkey Kong Country series to score the entire game. The game thinks you’ve crossed it much sooner than you actually have.In 1997, Rare developed a popular adventure racing game called Diddy Kong Racing and introduced now-popular characters such as Banjo and Conker to video game fans. The start/finish line trigger on Graveyard isn’t quite right either. Sixty Four is hoping to fix this in version 1.2. You’ll be able to play just fine, but the AI gets confused and ends up flying the wrong way or into walls. However, it’s worth noting that planes do not work correctly on Legend of Zelda tracks in version 1.1 of the mod. You can use all vehicles on each track, except for Graveyard, which only allows the hovercraft.
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It often crashes, and trying to select certain tracks will cause the game to freeze. Bugs and limitationsĭiddy Kong Racing x Ocarina of Time is quite buggy in its current state. This track offers multiple routes, and at first it’s a tad confusing as to where you need to go.Īt the same time, having multiple routes does make it a bit more interesting than usual. It blends in so well that you might’ve thought it was always there. Sixty Four has also used the available space wisely to get the most out of each environment.ĭodongo’s Cavern and Lon Lon Ranch are circular tracks thanks to the inherent design.īut in Temple of Time, Sixty Four has added a side corridor. The Ocarina of Time tracks are very accurate recreations of their original locations for the most part. Otherwise, all the other tracks are there, although I couldn’t get Crescent Island to run on console. Therefore, you lose Ancient Lake, Whale Bay, Everfrost Peak and Boulder Canyon. Diddy Kong Racing x Ocarina of Time includes Dodongo’s Cavern, Lon Lon Ranch, Temple of Time, and Graveyard as playable tracks.Įach of these replaces the first track in each of Diddy Kong Racing’s domains.